An Unbiased View of xdefiant patch notes



Preset a concern wherever DedSec's Spiderbots were ignoring victims Formerly focused via the deploying player. Now they're going to spiderhug faces new and outdated with equal enthusiasm.

The Echelon faction is back. We fastened the issue with agents turning invisible in a foul way compared to The nice and intended way (using the Electronic Ghillie Fit skill).

Fixed a difficulty that was exhibiting the minor padlock icon on Ranked Benefits In spite of gamers earning them honest and square. Weapons

Fixed a problem stopping players' destroy/Demise ratio from updating adequately right after completing matches.

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When leveling up the Paragon board and using the Glyphs, make sure to Adhere to the down below Glyph leveling precedence:

Enhanced vertical Advertisements sensitivity for controllers in order that aiming up and down is a contact me lot more consistent with aiming left and correct.

Eradicated an exploit wherever players could respawn with numerous devices right after twiddling with the "Copy Loadout" possibility in the foyer, so great test.

DedSec’s spiderbots were shocking concentrate on gamers just before leaping on their faces, which wasn’t profitable them fans. Now they only zap targets within the deal with-hugging stage of the relationship.

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Elevated vertical Advertisements sensitivity for controllers making sure that aiming up and down is a lot more in step with aiming still left and proper.

Echelon’s Intel Go well contact me with now only reveals enemies as a result of partitions for your participant putting on it. Allies will even now see enemy spots over the minimap, though.

Enhanced vertical Advertisements sensitivity for controllers to ensure aiming up and down is much more per aiming remaining contact me and suitable.

Preset a problem where If your player died in the system deployment animation, their subsequent deployed product would drop at their ft instead of be thrown as meant. Netcode 

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